name: jj_mkvmaker description: "JJ_MKVMaker - MKV 자막 편집기" # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 2026.10.5+3 environment: sdk: ^3.13.4 # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.8 file_picker: ^13.1.0 path: ^1.9.1 charset: ^2.0.1 cp949_codec: ^1.0.2 media_kit: 1.2.6 media_kit_video: 2.0.1 media_kit_libs_video: 1.0.7 # 내장 Chrome (CEF). libcef 지연 로딩 · CEF 를 프로그램에 넣지 않도록 고친 사본 (packages/webview_cef/JJ_PATCH.md) webview_cef: path: packages/webview_cef # Windows 힙 손상 버그를 고친 사본 (packages/whisper_ggml/JJ_PATCH.md 참고) whisper_ggml: path: packages/whisper_ggml onnxruntime: ^1.4.1 ffi: ^2.2.0 path_provider: ^2.1.6 window_manager: ^0.5.2 tray_manager: ^0.7.0 hotkey_manager: ^0.2.3 desktop_drop: ^0.8.0 screen_retriever: ^0.2.2 package_info_plus: ^10.2.1 crypto: ^3.0.7 # WebDAV 목록 (PROPFIND 응답) 읽기 xml: ^7.0.1 flutter_inappwebview: ^6.1.5 ffmpeg_kit_flutter_new_min_gpl: 2.6.2 # Android 빌드 도구 (AGP 9) 에 맞게 고친 사본 (packages/flutter_inappwebview_android/JJ_PATCH.md) dependency_overrides: flutter_inappwebview_android: path: packages/flutter_inappwebview_android # Android 만 (Windows 에 FFmpeg DLL 을 넣지 않도록, packages/ffmpeg_kit_flutter_new_min_gpl/JJ_PATCH.md) ffmpeg_kit_flutter_new_min_gpl: path: packages/ffmpeg_kit_flutter_new_min_gpl dev_dependencies: flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^6.0.0 integration_test: sdk: flutter # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true assets: - assets/tray_icon.ico - assets/l10n/ - assets/icon/variants/ # To add assets to your application, add an assets section, like this: # assets: # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/to/resolution-aware-images # For details regarding adding assets from package dependencies, see # https://flutter.dev/to/asset-from-package # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/to/font-from-package