v1.0.2: JJ_MKVMaker 전용 아이콘
- 청록→보라 그라데이션 + 흰 "JJ" + 재생 표시 (tool/make_icon.py 로 생성) - 실행 파일 · 창 · 작업 표시줄 · 트레이 · 앱 로고 · README · Android 앱 아이콘 - 16~32px 는 재생 표시 없는 단순 버전 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>old-history-local
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@ -1,3 +1,5 @@
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<p align="center"><img src="assets/icon/app_icon_256.png" width="112" alt="JJ_MKVMaker"></p>
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# JJ_MKVMaker
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동영상에 자막을 넣어 **MKV** 로 만들고, 자막을 **편집 · AI 로 생성 · 번역**하고,
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Before Width: | Height: | Size: 544 B After Width: | Height: | Size: 5.8 KiB |
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Before Width: | Height: | Size: 442 B After Width: | Height: | Size: 3.3 KiB |
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Before Width: | Height: | Size: 721 B After Width: | Height: | Size: 8.6 KiB |
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Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 15 KiB |
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Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 22 KiB |
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After Width: | Height: | Size: 150 KiB |
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After Width: | Height: | Size: 32 KiB |
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After Width: | Height: | Size: 28 KiB |
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Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 8.0 KiB |
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@ -109,7 +109,8 @@ class _TopBar extends StatelessWidget {
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padding: const EdgeInsets.symmetric(horizontal: 16),
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child: Row(
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children: [
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const Icon(Icons.movie_filter, color: JjColors.accent),
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// 프로그램 아이콘 (tool/make_icon.py 로 생성)
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Image.asset('assets/icon/app_icon_256.png', width: 28, height: 28, filterQuality: FilterQuality.medium),
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const SizedBox(width: 8),
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const Text('JJ_MKVMaker',
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style: TextStyle(fontSize: 17, fontWeight: FontWeight.w700)),
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@ -16,7 +16,7 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.1+2
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version: 1.0.2+3
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environment:
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sdk: ^3.13.4
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@ -79,6 +79,7 @@ flutter:
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uses-material-design: true
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assets:
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- assets/tray_icon.ico
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- assets/icon/app_icon_256.png
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# To add assets to your application, add an assets section, like this:
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# assets:
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@ -0,0 +1,103 @@
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"""JJ_MKVMaker 아이콘 만들기 (1024px 원본 → .ico / .png)
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사용법: python tool/make_icon.py
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결과: assets/icon/app_icon_1024.png, windows/runner/resources/app_icon.ico,
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assets/tray_icon.ico, android/app/src/main/res/mipmap-*/ic_launcher.png
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"""
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from pathlib import Path
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from PIL import Image, ImageDraw, ImageFilter, ImageFont
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ROOT = Path(__file__).resolve().parent.parent
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S = 1024 # 원본 크기
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FONT = 'C:/Windows/Fonts/seguibl.ttf' # Segoe UI Black
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TEAL = (0, 196, 204)
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VIOLET = (108, 92, 255)
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def lerp(a, b, t):
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return tuple(round(a[i] + (b[i] - a[i]) * t) for i in range(3))
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def rounded_mask(size, radius):
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m = Image.new('L', (size, size), 0)
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ImageDraw.Draw(m).rounded_rectangle((0, 0, size - 1, size - 1), radius=radius, fill=255)
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return m
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def make_master(small=False):
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"""small=True: 16~32px 용 단순 버전 (재생 표시 없이 JJ 를 크게)"""
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# 대각선 그라데이션 (왼쪽 위 청록 → 오른쪽 아래 보라)
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grad = Image.new('RGB', (S, S))
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px = grad.load()
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for y in range(S):
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for x in range(S):
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px[x, y] = lerp(TEAL, VIOLET, (x + y) / (2 * (S - 1)))
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# 왼쪽 위에 아주 은은한 빛 (경계가 보이지 않게 크게 흐림)
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glow = Image.new('L', (S, S), 0)
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ImageDraw.Draw(glow).ellipse((-S * 0.5, -S * 0.6, S * 0.9, S * 0.5), fill=38)
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glow = glow.filter(ImageFilter.GaussianBlur(S * 0.16))
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grad = Image.composite(Image.new('RGB', (S, S), (255, 255, 255)), grad, glow)
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icon = Image.new('RGBA', (S, S), (0, 0, 0, 0))
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icon.paste(grad, (0, 0), rounded_mask(S, int(S * 0.23)))
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# "JJ" (그림자 + 흰 글자)
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font = ImageFont.truetype(FONT, int(S * (0.66 if small else 0.56)))
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text = 'JJ'
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d = ImageDraw.Draw(icon)
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l, t, r, b = d.textbbox((0, 0), text, font=font)
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x = (S - (r - l)) / 2 - l - (0 if small else S * 0.035)
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y = (S - (b - t)) / 2 - t - (0 if small else S * 0.02)
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shadow = Image.new('RGBA', (S, S), (0, 0, 0, 0))
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ImageDraw.Draw(shadow).text((x + S * 0.012, y + S * 0.022), text, font=font, fill=(20, 10, 60, 120))
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shadow = shadow.filter(ImageFilter.GaussianBlur(S * 0.018))
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icon = Image.alpha_composite(icon, shadow)
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ImageDraw.Draw(icon).text((x, y), text, font=font, fill=(255, 255, 255, 255))
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if small:
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return icon
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# 오른쪽 아래 재생(▶) 표시: 흰 원 + 보라 삼각형
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cx, cy, rad = S * 0.765, S * 0.765, S * 0.135
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badge = Image.new('RGBA', (S, S), (0, 0, 0, 0))
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bd = ImageDraw.Draw(badge)
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bd.ellipse((cx - rad * 1.12, cy - rad * 1.12, cx + rad * 1.12, cy + rad * 1.12), fill=(40, 20, 110, 90))
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badge = badge.filter(ImageFilter.GaussianBlur(S * 0.012))
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bd = ImageDraw.Draw(badge)
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bd.ellipse((cx - rad, cy - rad, cx + rad, cy + rad), fill=(255, 255, 255, 255))
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tri = rad * 0.52
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bd.polygon([(cx - tri * 0.62, cy - tri), (cx - tri * 0.62, cy + tri), (cx + tri * 0.95, cy)], fill=VIOLET + (255,))
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return Image.alpha_composite(icon, badge)
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def main():
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master = make_master()
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out = ROOT / 'assets' / 'icon'
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out.mkdir(parents=True, exist_ok=True)
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master.save(out / 'app_icon_1024.png')
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master.resize((256, 256), Image.LANCZOS).save(out / 'app_icon_256.png')
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# 작은 크기 (16~32px) 는 단순 버전, 큰 크기는 재생 표시 포함 버전
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simple = make_master(small=True)
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simple.resize((256, 256), Image.LANCZOS).save(out / 'app_icon_small_256.png')
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def ico(path, sizes):
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imgs = [(simple if s <= 32 else master).resize((s, s), Image.LANCZOS) for s in sizes]
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imgs[-1].save(path, format='ICO', sizes=[(s, s) for s in sizes], append_images=imgs[:-1])
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ico(ROOT / 'windows' / 'runner' / 'resources' / 'app_icon.ico', [16, 20, 24, 32, 40, 48, 64, 128, 256])
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ico(ROOT / 'assets' / 'tray_icon.ico', [16, 20, 24, 32, 48])
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# Android 앱 아이콘 (이식 대비)
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for name, px in {'mdpi': 48, 'hdpi': 72, 'xhdpi': 96, 'xxhdpi': 144, 'xxxhdpi': 192}.items():
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d = ROOT / 'android' / 'app' / 'src' / 'main' / 'res' / f'mipmap-{name}'
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if d.exists():
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master.resize((px, px), Image.LANCZOS).save(d / 'ic_launcher.png')
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print('아이콘 생성 완료:', out / 'app_icon_1024.png')
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if __name__ == '__main__':
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main()
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Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 60 KiB |